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AI Reasoning

This item is a result of an AI-based algorithm, which may not always be correct. Below it's the reasoning behind the AI's decision.

You can tell it what it did wrong and how it should be done instead.


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  • Forefront | Early Access

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    • Open (1061)
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4

Visual and Audio Feedback for Headshot Kills

Suggested by
drocoh
on October 17, '25
Planned
AudioSoundEffects
3

Enhance Immersive Experience with Improved Diegetic Sound Design

Suggested by
deepwaffle
on October 13, '25
Planned
AudioSoundEffectsSpatialAudio
2

Implement Auto-Balancing for Unteamed Players in Large-Scale Battles

Suggested by
shellite
on October 13, '25
Planned
GameplayDifficultyBalance
2

Implement Party System for Team-Based Play and Improve Team Balancing

Suggested by
hoodievr
on October 11, '25
Planned
SocialMultiplayerFriendsParties
1

Ability to Switch Teams or Form a Party

Suggested by
gabrielplayz
on October 11, '25
Planned
SocialMultiplayerFriendsParties
1

Implement a Party System for Squad Formations in 32-Player Battles

Suggested by
whindedcrib3676
on October 11, '25
Planned
SocialMultiplayerFriendsParties
1

Enhanced Visuals for Quest 3/S and PC Versions

Suggested by
ennuinerdog
on October 10, '25
Planned
PerformanceGraphicsSettings
1

Add Audio Cues for Player Injuries and Large Movements to Enhance Immersion

Suggested by
natrolitegb
on September 27, '25
Planned
AudioSoundEffects

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