Bug: Inability to Shoot Through Certain Obstructions
Inability to Shoot Through Certain Obstructions
| Status: | Duplicate |
| Added by: |
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| Reported for: |
Forefront - v3.0.102
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Steps to Reproduce
- Get to the left hill close to HQ the ones who allows you to have clear vision of E.
- While looking at E, turn left and aim between the mountain and D.
- Notice a spot far away where there are some trees that render only on quest 3.
- If the enemy is behind one of these trees, you cannot shoot him, even if he is somewhat visible.
- From the HQ in the ship, get in one of the high spots from the ship and look at the far palm trees right to the front and a little bit to the left.
- If an enemy is behind one of these palm trees and just peaking a little bit, they can shoot at you but you cannot hit them.
Explanation
In certain parts of the map I have notice that there is "invisible walls" by this I mean spots where even tho you can clearly see the enemy you can't shoot at them because you just get smoke like if you hit the floor.
This could be do by the rendering distance however in my personal experience they can also shoot you behind that and killed you. So when playing recon from long distances ruins the experience.
So far this has happened with enemies behind palm tree, regular trees, and close ro some edges from mountains.
The maps where I encounter this the most are Paradise and Clear water but I'm sure it could be happening in other maps.
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