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Release Early Access - v0.16.38
Published at 2025-11-20 13:24:29 UTC
General
- Added visual filter effect for when a player is out of bounds
- Added error handling when being kicked from a server
- Fixed Spawn Beacon icon location not updating (This caused players spawning elsewhere, instead of on the beacon.)
- Fixed Spawn Beacon icon being invisible on the map
- Fixed Ammo Box, not refilling last mag if there were still bullets in it
- Improved status text on the Spawn Beacon
- Improved the accuracy of other players' projectile visuals
- Fixed missing tires on props in Mauritania
- Fixed getting stuck in a black screen after a server closes
- Fixed being able to respawn when the match was already over
- Fixed spawning inside certain objects when spawning on a squad mate
- Fixed an issue where the dead player filter does not show (creating occasions where players thought they weren’t dead, when they in fact were)
- Fixed cases of players receiving fall damage when they should not have
- Fixed the “joinable” friends status showing when this wasn’t a possibility
- Fixed the cause of some “InvalidStoreAccount” issues in onboarding
- Fixed not saving match stats when leaving and rejoining
- Fixed various holes in map terrains
- Fixed ghost handle for zipline being visible when dead
- Fixed floating square element present in view after being out of bounds on the previous map
Weapons & Attachments
- Bullet tracers will now only be visible for every 3rd shot. (Showing tracers for every shot made adjusting your aim while hip-firing too powerful. This should put some of that power back into the scope attachments.)
- Added awarding additional score / XP to sniper kills made across a distance over 50m (the further the shot, the more score / XP)
- Adjusted scope positions for all guns
- Fixed showing correct magazine size increases for extended mag attachments
- Fixed laser sights going into rave mode when inside a helicopter
- Fixed red dot being misaligned for the 2X scope
- Fixed empty mags not appearing empty
- Fixed floating bullets when enemies died holding the Drakon 63
Vehicles
- Added flipped vehicles exploding
- Added vehicles being invincible until they move or someone shoots
- Added cooldown time for colliding with destructible props in a tank
- Fixed muzzle flash of transport helicopter guns not being attached to the gun
- Fixed helicopters not exploding when impacting water
UI
- Added class icons to the scoreboard
- Added the names of players to kill feed notifications
- Added kill distance to kill feed with Sniper Rifles (when the distance is over 50m)
- Added Class name to the Class specific levelling in the UI
- Added rendering all unsupported text characters as “?”
- Fixed menus rendering in front of objects instead of being inside of objects
- Fixed Main UI menu sticking through the table below
- Fixed platform profile picture not displaying in the friends list UI
- Fixed Repair Tool UI being visible when driving in third person
- Fixed onboarding steps, sometimes showing the wrong error code at a failed step
- Fixed missing notification icons for new unlocks
- Fixed friend code color and color tag in player name
- Fixed Career Level, not updating in the scoreboard
- Improved visibility of the “Accept” button for Friend Requests
- Improved text readability on Quest 2
Audio
- Added Incoming Friend Request sound
- Added sounds for selecting weapon attachments
- Fixed muting being unreliable on PCVR