Release Early Access - v0.17.70
Published at 2025-11-28 10:53:36 UTC
Featured
- Added killer highlights
- Added Content Camera settings for better recording on PCVR (FOV, Eye Rendering Mode, Eye offset, and smoothing)
- Added a “skip revive” button when dead
- Made hit indicator directional and improved visuals.
- Engineers can now kill enemies with the repair tool
- Medics can now kill enemies with fully charged defibrillators
- Improved networking, which should result in less lag, stutters, etc. for a smoother experience
- Increased Friends Limit from 50 to 150 (And outgoing requests, and blocked players from 10 to 30)
General
- Players can now only be revived a maximum of three times per life
- Added Australian and South American servers
- Added left-handed gear swap option in the settings
- Added a “swap gadgets on shoulders” option to the settings
- Added haptic effects to scoreboard buttons
- Added haptics to rush bomb arming
- Added sand impact effects on Mauritania
- Added comfort settings (calibrate height, snap turn angle and smooth turn speed for both soldier and when in gunner seats, updated vignette settings, and a reset defaults button)
- Fixed “Out of Memory” Crashes (potentially)
- Fixed control point UI doing damage to helicopters
- Fixed weapons rendering through the deploy button
- Fixed players getting pushed under terrain / falling through the map in certain places
- Fixed being able to sprint while crouching, this is no longer possible now
- Fixed exploded points on Rush still showing up when joining the server later
- Dying out of bounds will now spawn a ragdoll, but it won’t be able to get a revive
Weapons & Attachments
- Added visualization (red light on the launcher will turn on when ready to fire) and audio cue to the RPG cooldown
- Adjusted RPG rocket trajectory
- Added new repair tool spark effect
- Fixed C4 damaging players through unbroken walls
- Fixed sniper bullet impacts not being visible for Recon class from a certain distance
- Players will now only be able to hear enemy spawn beacons
Vehicles
- Added hit confirmation to vehicle turrets
- Added water trails behind Zodiacs and Jetskis
- Changed a variety of vehicle spawn locations on Iceland and Siberia
- Fixed tank reticles
- Fixed helicopters freezing when pilots disconnect
- Fixed vehicles shooting themselves in certain angles
- Fixed being able to crouch and stand to shift height beyond the normal limit in vehicles
- Fixed bolt slide sound being played when grabbing certain weapons
UI
- Added server browser regions filter, of which the default setting is set to ping
- Added a light drop shadow effect to the Little Bird’s aim reticle (was harder to see on maps like Siberia)
- Added drop shadow to blue circle and green class icons above friendlies
- Added extra space for server names and overlay UI in the server browser
- Added informational pop-up if no VR headset is detected to play the game
- Added animated arrows to the deploy button once ready to spawn
- Added a nice graphic to the end of match UI when no new unlocks are available
- Fixed “My Soldier” UI not showing class level anymore + reverted to previous font sizes
- Fixed wrong class icon showing in scoreboard after respawning
- Fixed flickering repair UI when repairing a moving vehicle
- Fixed overlapping levelling up and out of bounds UI
- Improved all weapon, gadget, and attachment icons in the loadout menu
- Improved UI of unlockable attachments, now showing “X/10 kills” instead of “10 kills”
- All loadout buttons can now be pressed with your hands in VR as well as using the pointers