Release Early Access - v0.17.70
Published at 2025-11-28 10:53:36 UTC
Featured
  • Added killer highlights
  • Added Content Camera settings for better recording on PCVR (FOV, Eye Rendering Mode, Eye offset, and smoothing)
  • Added a “skip revive” button when dead
  • Made hit indicator directional and improved visuals.
  • Engineers can now kill enemies with the repair tool
  • Medics can now kill enemies with fully charged defibrillators
  • Improved networking, which should result in less lag, stutters, etc. for a smoother experience
  • Increased Friends Limit from 50 to 150 (And outgoing requests, and blocked players from 10 to 30)
General
  • Players can now only be revived a maximum of three times per life
  • Added Australian and South American servers
  • Added left-handed gear swap option in the settings
  • Added a “swap gadgets on shoulders” option to the settings
  • Added haptic effects to scoreboard buttons
  • Added haptics to rush bomb arming
  • Added sand impact effects on Mauritania
  • Added comfort settings (calibrate height, snap turn angle and smooth turn speed for both soldier and when in gunner seats, updated vignette settings, and a reset defaults button)
  • Fixed “Out of Memory” Crashes (potentially)
  • Fixed control point UI doing damage to helicopters
  • Fixed weapons rendering through the deploy button
  • Fixed players getting pushed under terrain / falling through the map in certain places
  • Fixed being able to sprint while crouching, this is no longer possible now
  • Fixed exploded points on Rush still showing up when joining the server later
  • Dying out of bounds will now spawn a ragdoll, but it won’t be able to get a revive
Weapons & Attachments
  • Added visualization (red light on the launcher will turn on when ready to fire) and audio cue to the RPG cooldown
  • Adjusted RPG rocket trajectory
  • Added new repair tool spark effect
  • Fixed C4 damaging players through unbroken walls
  • Fixed sniper bullet impacts not being visible for Recon class from a certain distance
  • Players will now only be able to hear enemy spawn beacons
Vehicles
  • Added hit confirmation to vehicle turrets
  • Added water trails behind Zodiacs and Jetskis
  • Changed a variety of vehicle spawn locations on Iceland and Siberia
  • Fixed tank reticles
  • Fixed helicopters freezing when pilots disconnect
  • Fixed vehicles shooting themselves in certain angles
  • Fixed being able to crouch and stand to shift height beyond the normal limit in vehicles
  • Fixed bolt slide sound being played when grabbing certain weapons
UI
  • Added server browser regions filter, of which the default setting is set to ping
  • Added a light drop shadow effect to the Little Bird’s aim reticle (was harder to see on maps like Siberia)
  • Added drop shadow to blue circle and green class icons above friendlies
  • Added extra space for server names and overlay UI in the server browser
  • Added informational pop-up if no VR headset is detected to play the game
  • Added animated arrows to the deploy button once ready to spawn
  • Added a nice graphic to the end of match UI when no new unlocks are available
  • Fixed “My Soldier” UI not showing class level anymore + reverted to previous font sizes
  • Fixed wrong class icon showing in scoreboard after respawning
  • Fixed flickering repair UI when repairing a moving vehicle
  • Fixed overlapping levelling up and out of bounds UI
  • Improved all weapon, gadget, and attachment icons in the loadout menu
  • Improved UI of unlockable attachments, now showing “X/10 kills” instead of “10 kills”
  • All loadout buttons can now be pressed with your hands in VR as well as using the pointers
Download links
(no download links)
Bugs
  • New: 9
  • In Progress: 9
  • Resolved: 3
  • Closed: 2