Bug: Missing Drone and Bug in Equipment Cache Selection Menu
Bug #11909
Missing Drone and Bug in Equipment Cache Selection Menu
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
RC:EA:00.07.12
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Steps to Reproduce
- I had aborted my last mission in an altered hollow bough (length 6, complexity 2. double expenite, double enemy health)
- Decided to run a mission in sandblasted corridors with the jumbled alteration
- charged into the starting breakroom as soon as I could get there without skills (used running blades IV)
- interacted with the equipment cache
- E.L.L.I.S was late showing up to open the cache... then realized there was no E.L.L.I.S behind me
- Called for E.L.L.I.S using the "c" key; which made the Equipment Cache move without E.L.L.I.S
- A bugged form of the selection menu opened; normal on visuals, very weird and advanced options for the start shown
- Picking the purple gun made no motions (sound did play), and would not proceed without a Cooper choice made
- Cooper Choice made, had to pick another main card of the already shown
- after the next main card, had to pick one more Cooper Card before the menu closed
- game runs fine afterwards... unless a follow-up bug report needs to be made
Explanation
On a new mission run, I reach the breakroom to grab my starting gear. I noticed that E.L.L.I.S was missing after I had called them to the weapon/equipment cache, but calling them while waiting to open the cache had the animation play without the drone being there. The Options to select were bugged as well; reading out 3 choices of gear and 3 choices of upgrades for Cooper below them. Of the selection: there was a uncommon disposable turret, a common GK2 Rifle, and an epic Charging Revolver. The screan would not change after grabbing the revolver, but I got to pick the turret and two Cooper Upgrades with them. No Traversal Equipment was avalible after the selections were made, but calling E.L.L.I.S worked fine afterwards.
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