All Reports for Bug #2565

The following reports have been identified as duplicates of #2565 Infinite Damage from Moving Vines in Hollow Bough.

14d
#14763 Instant Death from Red Spikey Vines in Hollow Burogh
by
iceplum Release: RC:EA:01.01.00
There doesn't seem to be a cooldown between getting damaged by red spikey vines in hollow burogh. You can be full health and armor and it will kill you in 1 second
6 attachments (1 screenshot, 5 log files)
1mo
#9383 Extreme Damage from Vines in Hollow Bough
by
koda_97 Release: RC:EA:00.07.09
Vines in Hollow Bough do extreme damage when walking on/ against them with the Lethal Enemies vector
5 attachments (5 log files)
3mo
#2315 Vine Attack Hit Detection Frequency Too High in Tree Hollow
by
a...s@betahub.io Release: 0.6.6
藤络树洞的树藤的攻击判定频率过高 The attack hit detection frequency of the vine in the vine-covered tree hollow is too high
5 attachments (5 log files)
1mo
#6956 Character Immobilized by Vine with Continuous Damage
by
pestoboi Release: RC:EA:00.07.09
Empaled by a vine and unable to move taking infinite ticks of damage
6 attachments (1 screenshot, 5 log files)
27d
#13031 Vine Damage Cooldown Resets While Holding W
by
arken25 Release: RC:EA:00.07.13
vines damage cooldown is self reseting while you hold w button so if you run into them they do MASIVE damage
6 attachments (1 screenshot, 5 log files)
17d
#14541 Creeper Vines Causing Instant Death to Dwarf
by
snakeusa Release: RC:EA:01.01.00
Creeper vines will kill a dwarf in less than four seconds.
4 attachments (4 log files)