Bug: Audio Glitch Post-Tutorial Affecting Dialogue and Sound Effects
This issue
is a
duplicate of #2250 Game Sound Volume Issue: Sounds Heard from Far Away During Gameplay.
This is nothing to worry about. This report has been linked to the original issue and will act as a vote for it.
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Audio Glitch Post-Tutorial Affecting Dialogue and Sound Effects
| Status: | Duplicate |
| Added by: |
|
| Reported for: |
0.6.6
Auto
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Steps to Reproduce
- It is discovered just after completing the tutorial that the dialogue as well as the jumping sounds, accessing the maps and equipments, are in a strange echo, but it sounds very distant and muffled by a wall.
- When playing the first mission, the audio is still very much gone with some things, like Falcon's voice, and Cooper's robotic bark, still in that weird echo.
- The only things that do not have the echo are Cooper's gun and mission control.
- The enemies also have no sound, making it hard to tell when they're coming at the player until they attack.
- Upon returning to the ship, ordering a beer resulted in nothing being given, and the robot just stared at the player with no rock and stone :(.
Explanation
My apologies for my previous ones. i didn't realize the second box. This is my first time where i provide feedback to developers. so again i apologize. I will provide more detail on my findings for the audio glitch after the tutorial
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