Release 0.2.0
Published at 2025-06-04 10:08:29 UTC

Weapons & Gear

Increased LARK pistol base reload speed Added ammo bag prototype that takes up slot 2 and gives extra ammo while you have only one weapon Potential fix for clients not getting full ammo when ammo bag is equipped You can no longer hit yourself with ricochets Pickaxe animation tweaks and reduced damage to just below 1-shotting creepers (This is still a work in Progress) Incendiary grenade new effect Bumped up charge blaster damage from 160 per 100 to 200 per 100 ammo Added a base crit chance of 3% and tweaked numbers accordingly Reduced Sympathy Tether radius from 1200 to 900 Improved M1000 accuracy a tad Fixed Combat Cocktail damaging armor Removed grapple hook from loot table

Expinite Upgrade and Artifact Tweaks Added many new Expenite Level-up Upgrades Precision Regen now gives back 5% armor Tweaked Aftermath max cap from 10 to 4, rephrased description to be more user friendly, unhooked the status effect icon Tweaked Critical Burn so it does +50% of the critical hit damage as Heat Made coop abilities only appear in multiplayer sessions Changed armour numbers to be base 6 and upped the values of both the base and enhancements also reduced HP enhancements by 5 Removed extra choice from no-skip negotiations Increased No Time to Bleed power Increased wayward sparks damage Increased rarity of wayward sparks Removed armor bonus from Wayward Sparks. Added a + to show what stacks Added new unlock: Backburner Removed Come Get Some from negotiated unlocks Fixed Combo Strike doing scary things when stacked Increased power of adrenaline charger Renamed temporary health to Stone Skin in game Changed temporary health icon from health icon to shield icon because it's Stone Skin Stone Skin is now "on top" of the armor Made the carnage card blood lust not trigger from small enemies, reduced temporary health gain from 4 to 3 Changed pro artifact movement speed to sprint speed increase

New Expenite Event Prototypes

Vault Hack Expenite Transmutation Experiment Data Drone Hunt Connect Cables

Enemies Fulgore Vomiter - added an audio tell when it acquires a target, increased targeting angle, added new temp death sound, cranked up death particles Fixed Shatterclaws not spawning in bigger amounts Gotoorak Boss tweaks, more AOE on projectiles with bigger effects to match, slower ring projectiles, only do ring attack in multiplayer games, slightly faster bursts, a little more HP Made the Gotoorak AI more responsive and better at switching targets in multiplayer games Fix edgestalker aim networking Tweaked sound levels, attenuations, and animation hook-ups for enemies Doubled the health of Krizzok spawner Fixed Invisible Enemies when playing on Medium/Low Quality settings and made the invisibility end quicker when they take damage

Cooper

Cooper now also has upgrades when the player gets upgrades in solo mode Cooper missiles are now homing Cooper now regains one revive on each stage

Misc

Added placeholder Class Skills to all Reclaimers Added countdown sound Updated elevator graphics and effects Tried to fix stairs and ladders that were not working for clients New Reclaimer class images and icons Reduced range at which the rift would push the distorted overlay to players Gamepad: Class Ability now bound to Right Shoulder Button [RB] Input: Made Ability [Q] rebindable in options Fixed ability icon not showing correct input key Work on reducing T-posing Dwarves More tunnels for the tunnel god (no one knows what this means, but who are we to object to the Tunnel God) Added many new cave constructions Work on Reclaimer Ability sounds Fixed ability icon not showing correct input key Work on Ability Third person animations Enhancement Tree: Disabled glow on entries that players cannot afford Enhancement Tree: Nodes now update when chips are added/spent Attempt to fix player down static audio persisting Several improvements and optimizations to Particles Further work on DLSS implementation You can now see bio booster content in the loadout menu Added class ability tutorial hint, it starts when a wave is started More work on the Ramrod interior Lost of small tweaks to the old Expenite Events

Some of the known Issues:

Expedite upgrade: Magic missile doesn’t work Players occasionally get stuck in pickaxing mode - especially when playing with controllers. Class Skills can be used while on the Ramrod. Can’t drink beer on the Ramrod

Download links
(no download links)
Bugs
  • New: 401
  • In Progress: 0
  • Resolved: 0
  • Closed: 0