Release 0.2.0
Published at 2025-06-04 10:08:29 UTC

Weapons & Gear

Increased LARK pistol base reload speed
Added ammo bag prototype that takes up slot 2 and gives extra ammo while you have only one weapon
Potential fix for clients not getting full ammo when ammo bag is equipped
You can no longer hit yourself with ricochets
Pickaxe animation tweaks and reduced damage to just below 1-shotting creepers (This is still a work in Progress)
Incendiary grenade new effect
Bumped up charge blaster damage from 160 per 100 to 200 per 100 ammo
Added a base crit chance of 3% and tweaked numbers accordingly
Reduced Sympathy Tether radius from 1200 to 900
Improved M1000 accuracy a tad
Fixed Combat Cocktail damaging armor
Removed grapple hook from loot table

Expinite Upgrade and Artifact Tweaks
Added many new Expenite Level-up Upgrades
Precision Regen now gives back 5% armor
Tweaked Aftermath max cap from 10 to 4, rephrased description to be more user friendly, unhooked the status effect icon
Tweaked Critical Burn so it does +50% of the critical hit damage as Heat
Made coop abilities only appear in multiplayer sessions
Changed armour numbers to be base 6 and upped the values of both the base and enhancements also reduced HP enhancements by 5
Removed extra choice from no-skip negotiations
Increased No Time to Bleed power
Increased wayward sparks damage
Increased rarity of wayward sparks
Removed armor bonus from Wayward Sparks. Added a + to show what stacks
Added new unlock: Backburner
Removed Come Get Some from negotiated unlocks
Fixed Combo Strike doing scary things when stacked
Increased power of adrenaline charger
Renamed temporary health to Stone Skin in game
Changed temporary health icon from health icon to shield icon because it's Stone Skin
Stone Skin is now "on top" of the armor
Made the carnage card blood lust not trigger from small enemies, reduced temporary health gain from 4 to 3
Changed pro artifact movement speed to sprint speed increase

New Expenite Event Prototypes

Vault Hack
Expenite Transmutation Experiment
Data Drone Hunt
Connect Cables

Enemies
Fulgore Vomiter - added an audio tell when it acquires a target, increased targeting angle, added new temp death sound, cranked up death particles
Fixed Shatterclaws not spawning in bigger amounts
Gotoorak Boss tweaks, more AOE on projectiles with bigger effects to match, slower ring projectiles, only do ring attack in multiplayer games, slightly faster bursts, a little more HP
Made the Gotoorak AI more responsive and better at switching targets in multiplayer games
Fix edgestalker aim networking
Tweaked sound levels, attenuations, and animation hook-ups for enemies
Doubled the health of Krizzok spawner
Fixed Invisible Enemies when playing on Medium/Low Quality settings and made the invisibility end quicker when they take damage

Cooper

Cooper now also has upgrades when the player gets upgrades in solo mode
Cooper missiles are now homing
Cooper now regains one revive on each stage

Misc

Added placeholder Class Skills to all Reclaimers
Added countdown sound
Updated elevator graphics and effects
Tried to fix stairs and ladders that were not working for clients
New Reclaimer class images and icons
Reduced range at which the rift would push the distorted overlay to players
Gamepad: Class Ability now bound to Right Shoulder Button [RB]
Input: Made Ability [Q] rebindable in options
Fixed ability icon not showing correct input key
Work on reducing T-posing Dwarves
More tunnels for the tunnel god (no one knows what this means, but who are we to object to the Tunnel God)
Added many new cave constructions
Work on Reclaimer Ability sounds
Fixed ability icon not showing correct input key
Work on Ability Third person animations
Enhancement Tree: Disabled glow on entries that players cannot afford
Enhancement Tree: Nodes now update when chips are added/spent
Attempt to fix player down static audio persisting
Several improvements and optimizations to Particles
Further work on DLSS implementation
You can now see bio booster content in the loadout menu
Added class ability tutorial hint, it starts when a wave is started
More work on the Ramrod interior
Lost of small tweaks to the old Expenite Events

Some of the known Issues:

Expedite upgrade: Magic missile doesn’t work
Players occasionally get stuck in pickaxing mode - especially when playing with controllers.
Class Skills can be used while on the Ramrod.
Can’t drink beer on the Ramrod

Download links
(no download links)
Bugs
  • New: 401
  • In Progress: 0
  • Resolved: 0
  • Closed: 0