This suggestion has been split into multiple separate requests.
Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
1
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Enhance Gameplay Experience with Weapon Display, Accessibility Options, and Mech Customization
Split
Feature Suggestions:
[QOL]:
- Show the weapon that killed you in death summary
- Grant the ability to change weapons/PAINTs in firing range
- Add accessibility options for adjusting the cooldown UI colors and animation (sometimes hard to tell in the moment if ability is on cooldown)
- Improve prompt for entering mechs (don't know if holding button for long enough - a timer maybe?)
- Improve melee prompt/feel - spamming faster than holding down, but doesn't feel like it should be spammable
- Add quick melee option (swap to melee, hit, return to weapon), but it uses the standard swapping animations so it's balanced
- Reload while using PAINTs/grapples
[Big Changes]:
- Add mech weapon customization
- Add more dynamic PAINTs (freeze, low gravity, invisibility, etc.)
- Make sights actually do something - the halo-style zoom is awkward IMHO
- Don't lock weapons to level progression - only their components
- Add the ability to ride on top of mechs either as a teammate or as an enemy
Watchers
Split Suggestions
This suggestion has been split into the following separate requests:
Display Weapon Used in Death Summary
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateAllow Weapon/PAINT Switching in Firing Range
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateAdjust Cooldown UI Colors and Animation Accessibility Options
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateAdd Timer to Mech Entry Prompt for Better User Experience
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateEnhance Melee Combat Responsiveness to Discourage Spam Actions
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateImplement a Quick Melee Attack with Standard Swapping Animations
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateEnable Reloading During Use of PAINTs/Grapples
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateImplement Customization Options for Mech Weapons
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateEnhance PAINTs with Dynamic Effects like Freeze and Low Gravity
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateEnhance Sights Functionality for More Than Halo-Style Zoom
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateAllow Weapon Components to Progress Independently of Level
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateImplement Mech-Riding Feature for Teammates and Enemies
by dev235_ on June 26, 2026 • 1 vote • Status: Duplicate
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