This suggestion has been split into multiple separate requests.
Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Enhancement of Death Summary, Weapon Customization, Accessibility Options, and Mech Interactions
Split
Feature Suggestions:
[QOL]:
- Show the weapon that killed you in death summary
- Grant the ability to change weapons/PAINTs in firing range
- Add accessibility options for adjusting the cooldown UI colors and animation (sometimes hard to tell in the moment if ability is on cooldown)
- Improve prompt for entering mechs (don't know if holding button for long enough - a timer maybe?)
- Improve melee prompt/feel - spamming faster than holding down, but doesn't feel like it should be spammable
- Add quick melee option (swap to melee, hit, return to weapon), but it uses the standard swapping animations so it's balanced
- Reload while using PAINTs/grapples
[Big Changes]:
- Add mech weapon customization
- Add more dynamic PAINTs (freeze, low gravity, invisibility, etc.)
- Make sights actually do something - the halo-style zoom is awkward IMHO
- Don't lock weapons to level progression - only their components
- Add the ability to ride on top of mechs either as a teammate or as an enemy
Watchers
Split Suggestions
This suggestion has been split into the following separate requests:
Display the weapon used to kill the player in the death summary
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateAbility to Change Weapons/PAINTs in the Firing Range
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateAdjust Cooldown UI Colors and Animation for Accessibility
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateEnhance Mech Entry Prompt with Timer Display
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateEnhance melee combat prompt responsiveness for different play styles
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateAdd Quick Melee Attack with Standard Swapping Animations
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateEnable Reloading During PAINT/Grapple Usage
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateImplement Mech Weapon Customization Options
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateEnhance PAINT Effects with Dynamic Options
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateEnhance Sight Functionality for More than Halo-Style Zoom
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateUnlock Weapons Independently of Level Progression
by dev235_ on June 26, 2026 • 1 vote • Status: DuplicateAdd Player Ride Feature for Mechs in Combat
by dev235_ on June 26, 2026 • 1 vote • Status: Duplicate
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