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Adjust Finale Kill Mechanics to Restore One-Shot Balance
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I honestly think the finale should be 1 shot again bc I feel like it kinda balanced the mechs out more, now it takes so many hits to kill it and they are mainly avoided by everyone because the guns just don’t do enough either. Idk honestly it would just make sense that the gun melee takes 2 but the finale is 1 hit. I do also feel like the radius though for melee is a bit too large too.
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Split Suggestions
This suggestion has been split into the following separate requests:
Adjust Melee Combat Radius for Fairer Gameplay
by holo9669 on June 28, 2026 • 1 vote • Status: OpenImplement one-hit finale for balanced and engaging gameplay
by holo9669 on June 28, 2026 • 1 vote • Status: Duplicate
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