This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Introduce a Handgun as Secondary Weapon with Limited Ammo and Adjust Mech Health and Damage

Suggested by
on June 29, '26
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I'm a Japanese player who's been playing since the demo.
I want to help spread the word about this game.

The secondary weapon should be something like a handgun with a magazine capacity of about four rounds—otherwise, it won't be fun unless players can pull off a last-minute comeback even after running out of ammo. There's no element of a comeback.

The Mechs are too powerful. I'd like to see their health increased and their damage reduced.

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Split Suggestions

This suggestion has been split into the following separate requests:

Enhance Community Engagement with In-Game Word-of-Mouth Tools
by ppz09128 on June 29, 2026 • 1 vote • Status: Open
Add Handgun as Secondary Weapon for Last-Minute Comebacks
by ppz09128 on June 29, 2026 • 1 vote • Status: Duplicate
Rebalance Mechs: Increase Health and Decrease Damage
by ppz09128 on June 29, 2026 • 1 vote • Status: Open
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