This suggestion has been split into multiple separate requests.
Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
1
Voting disabled
Introduce a Handgun as Secondary Weapon with Limited Ammo and Adjust Mech Health and Damage
Split
I'm a Japanese player who's been playing since the demo.
I want to help spread the word about this game.
The secondary weapon should be something like a handgun with a magazine capacity of about four rounds—otherwise, it won't be fun unless players can pull off a last-minute comeback even after running out of ammo. There's no element of a comeback.
The Mechs are too powerful. I'd like to see their health increased and their damage reduced.
Watchers
Split Suggestions
This suggestion has been split into the following separate requests:
Enhance Community Engagement with In-Game Word-of-Mouth Tools
by ppz09128 on June 29, 2026 • 1 vote • Status: OpenAdd Handgun as Secondary Weapon for Last-Minute Comebacks
by ppz09128 on June 29, 2026 • 1 vote • Status: DuplicateRebalance Mechs: Increase Health and Decrease Damage
by ppz09128 on June 29, 2026 • 1 vote • Status: Open
No comments yet.
Loading comments...
Loading comments...
0 comments loaded
You need to join this project to comment on suggestions.
Join Project