This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Rebalancing SMGs, Pistol, Shotgun, and Sniper Weapons for Improved Gameplay

Suggested by
on June 30, '26
Split

I LOVE Empulse ! Thank you for making it, as much as i still love SG AR.

I know you guys can only work at so many things at a time and you chose some pretty good ones! But while you are at ADS you should also consider rebalancing smgs/ the pistol / the shotgun / the sniper. They feel hardcore underwhelming compared to the other weapons. ( as a controller player). the smgs should have switch mode for fast fire but low range or slow fire but normal range (ESPECIALLY the explosive one!) the sniper is a cool idea but the realization is.... horrible. it needs way higher cadence and lower dmg + bigger magazine. more than double! the shotgun shouldn't do one shots but instead be a good and fast 2 shot weapon with better cadence. the pistol feels almost good but something is off with the aim. maybe increase the hit range of it about 10-20%.

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Split Suggestions

This suggestion has been split into the following separate requests:

Add Switch Mode for SMGs: Fast Fire with Low Range or Slow Fire with Normal Range
by hagreto on June 30, 2026 • 1 vote • Status: Open
Enhance Sniper Rifle with Increased Cadence, Reduced Damage, and Larger Magazine
by hagreto on June 30, 2026 • 1 vote • Status: Open
Enhance Shotgun to be a Reliable Two-Shot Weapon with Improved Cadence
by hagreto on June 30, 2026 • 1 vote • Status: Open
Increase Pistol Hit Range by 10-20% for Improved Aiming
by hagreto on June 30, 2026 • 1 vote • Status: Open
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