This suggestion has been split into multiple separate requests.
Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
1
Voting disabled
Enhancement Suite for Game Design, Features, and Player Experience
Split
Love it, want it to grow.
Here some important pain points:
- Game Design: More grafitti style (with a bit of skrillex in it for the crazyness)
- Kill cams
- Stats should Include more details, like Medals, specific weapon kills, etc.
- Ranked should have all attachments, guns, perks already unlocked but with restrictions.
- Movement needs still tuning
- Gun rebalancing and tuning (Shotgun nerf, Sniper minimalistic buff, Auto AR mini buff)
- Gold Camos should have Serial Number and Kill Counter
- Winner is shown in the End not own Team
- UI needs a bit of tuning it still Looks like a alpha menu
- Polish (dont know how to describe)
- characteristic Chars (lol) and yes I saw the post looks nice
- Wager Opportunity (CREDS) in the beginning of the Match (Voting System in the opening)
- Free Weekends for new players
- Sprays/Stickers need to stay the whole Game on surface (bigger ones, and maybe more individual? I dont see any point in sprays/stickers)
- Weapon attachments more individual
- Max Level + rewards with CREDS or Prestige Mode
- Perks tuning
- Netcode more fixing (its good for now)
- Private Mode
- Practice Range with moving Chars
- AA on console and pc must be alligned otherwise pc control player are at huge disadvantages.
- Ranked points rework
Watchers
Split Suggestions
This suggestion has been split into the following separate requests:
Add Graffiti Art Style and Skrillex-Inspired Elements for Dynamic Visuals
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdd Replay Feature for Key Game Moments
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Player Statistics with Detailed Metrics
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateRanked Mode with Unlocked Items but Usage Restrictions
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Movement Mechanics for Improved Gameplay
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateRecalibration of Firearms: Shotgun Nerf, Sniper Buff, and Mini Buff for Auto ARs
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImplement Serial Numbers and Kill Counters for Gold Camos
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateShow All Players' Results at Match End
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance User Interface for Menu System
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImprove Game Polish to Enhance Player Experience
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdd Unique Characters Inspired by the Post
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImplement Wager Opportunity with Voting System at Match Start
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateFree Weekend Access for New Players
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicatePersistent Sprays/Stickers with Larger and More Varied Designs
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Weapon Attachment Customization Options
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateIncrease Max Player Level and Introduce Prestige Rewards System
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateOptimize Perks for Enhanced Gameplay Balance
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Online Performance via Netcode Improvements
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdd Private Match Hosting Feature
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImplement a Dynamic Practice Range for Character Testing
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateSynchronize Anti-Aliasing Settings Between Console and PC
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImproved Ranked Points System for Enhanced Balance and Fairness
by dr_hamudi on July 01, 2026 • 1 vote • Status: Duplicate
No comments yet.
Loading comments...
Loading comments...
0 comments loaded
You need to join this project to comment on suggestions.
Join Project