This suggestion has been split into multiple separate requests.
Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
1
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Enhance Game Experience with Graffiti Style, Kill Cams, Detailed Stats, and More
Split
Love it, want it to grow.
Here some important pain points:
- Game Design: More grafitti style (with a bit of skrillex in it for the crazyness)
- Kill cams
- Stats should Include more details, like Medals, specific weapon kills, etc.
- Ranked should have all attachments, guns, perks already unlocked but with restrictions.
- Movement needs still tuning
- Gun rebalancing and tuning (Shotgun nerf, Sniper minimalistic buff, Auto AR mini buff)
- Gold Camos should have Serial Number and Kill Counter
- Winner is shown in the End not own Team
- UI needs a bit of tuning it still Looks like a alpha menu
- Polish (dont know how to describe)
- characteristic Chars (lol) and yes I saw the post looks nice
- Wager Opportunity (CREDS) in the beginning of the Match (Voting System in the opening)
- Free Weekends for new players
- Sprays/Stickers need to stay the whole Game on surface (bigger ones, and maybe more individual? I dont see any point in sprays/stickers)
- Weapon attachments more individual
- Max Level + rewards with CREDS or Prestige Mode
- Perks tuning
- Netcode more fixing (its good for now)
- Private Mode
- Practice Range with moving Chars
- AA on console and pc must be alligned otherwise pc control player are at huge disadvantages. (I mean nerf console AA)
- Ranked points rework
Watchers
Split Suggestions
This suggestion has been split into the following separate requests:
Integrate Graffiti Aesthetics with Skrillex-Inspired Dynamics
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdd Replay Feature for Player Kills
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdd Detailed Player Stats Including Medals and Weapon Kills
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateUnlock All Attachments, Guns, and Perks in Ranked Mode with Restrictions
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImprove Player Movement Mechanics for Enhanced Gameplay
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdjust Weapon Damage and Ranges for Balanced Gameplay
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdd Unique Identifiers and Kill Counters to Gold Camos
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateShow Opponent Winner at Match End Instead of Teammate
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance UI Design Beyond Alpha Menu Appearance
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImprove Overall Game Polish
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImplement Unique Characters Similar to Referenced Post
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdd Wager Opportunity with Voting System at Match Start
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateFree Weekend Access for New Players to Enhance Engagement
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicatePersistent Sprays and Stickers with Customization Options
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Weapon Attachment Customization Options
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Max Level Cap and Introduce Rewards or Prestige Mode
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdjust Perks for Improved Gameplay Balance
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Network Code Stability and Performance
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImplement Player Private Mode
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImplement a Practice Range with Moving Targets for Weapon and Skill Testing
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateSynchronize Anti-Aim Settings Across Console and PC
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhanced Ranked Points System for Improved Progression and Rewards
by dr_hamudi on July 01, 2026 • 1 vote • Status: Duplicate
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