This suggestion has been split into multiple separate requests.
Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
1
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Enhancements for Graffiti Style, Kill Cams, Stats, and Ranked Features
Split
Love it, want it to grow.
Here some important pain points:
- Game Design: More grafitti style (with a bit of skrillex in it for the crazyness)
- Kill cams
- Stats should Include more details, like Medals, specific weapon kills, etc.
- Ranked should have all attachments, guns, perks already unlocked but with restrictions.
- Movement needs still tuning
- Gun rebalancing and tuning (Shotgun nerf, Sniper minimalistic buff, Auto AR mini buff)
- Gold Camos should have Serial Number and Kill Counter
- Winner is shown in the End not own Team
- UI needs a bit of tuning it still Looks like a alpha menu
- Polish (dont know how to describe)
- characteristic Chars (lol) and yes I saw the post looks nice
- Wager Opportunity (CREDS) in the beginning of the Match (Voting System in the opening)
- Free Weekends for new players
- Sprays/Stickers need to stay the whole Game on surface (bigger ones, and maybe more individual? I dont see any point in sprays/stickers)
- Weapon attachments more individual
- Max Level + rewards with CREDS or Prestige Mode
- Perks tuning
- Netcode more fixing (its good for now)
- Private Mode
- Practice Range with moving Chars
- AA on console and pc must be alligned otherwise pc control player are at huge disadvantages. (I mean nerf console AA)
- Ranked points rework
Watchers
Split Suggestions
This suggestion has been split into the following separate requests:
Add kill cam feature after enemy defeats
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateExpand Player Stats to Include Medals and Specific Weapon Kills
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateUnlock All Attachments, Guns, and Perks in Ranked Mode with Restrictions
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateRefine Player Movement Mechanics for Enhanced Gameplay
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateRebalancing Weapon Damage: Shotgun Nerf, Sniper Buff, AR Mini Buff
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImplement Serial Numbers and Kill Counters for Gold Camos
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateShow Winning Team Instead of Player's Team at Match End
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance UI to Refine Alpha Menu Appearance
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImprove Game Aesthetics and Fine-Tuning
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateSynchronize Anti-Aim Settings Across Console and PC Versions
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateFree Weekend Trial for New Players
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicatePersistent Sprays/Stickers with Larger and More Custom Designs
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateExpand Customization Options for Weapon Attachments
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateRevamp Ranked Points Allocation System
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Level Cap and Introduce Prestige Mode Rewards
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdjust Perks for Improved Game Balance
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance and Refine Netcode Stability and Performance
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImplement Private Game Mode
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateIntegrate Graffiti Art with Skrillex-Inspired Dynamics in Game Design
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdd Unique Characters as Seen in Promotional Material
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdd Wager Opportunity with Voting System at Match Start
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImplement a Dynamic Practice Range for Character Movement
by dr_hamudi on July 01, 2026 • 1 vote • Status: Duplicate
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