Ranked Mech Limit, Weapon Damage Balance, and Content Ecosystem Enhancements
Ranked should be limited to 1 Mech if anything. I think the hammer should do far more damage to mechs vs lancers. I like the hammer nerf cause it shouldnt do that much damage to lancers but for mechs it should do way more. Healer mech perk is insanely op especially playing ranked when people just instantly hop into two mechs along with hiding in glitch spots can be very aggravating. I also think there should be more exclusive drops for streamers etc similar to how sg2 had it with skins based on watch time + subs. This keeps the ecosystem of the content in fluidity, more people watching and interactive. DMR needs a nerf and LMG has far too much ammo for ranked (requesting a slight nerf whether more recoil etc)
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Split Suggestions
This suggestion has been split into the following separate requests: