This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
1
Voting disabled

Ranked Mech Limit, Weapon Damage Balance, and Content Ecosystem Enhancements

Suggested by
on July 1, '26
Split

Ranked should be limited to 1 Mech if anything. I think the hammer should do far more damage to mechs vs lancers. I like the hammer nerf cause it shouldnt do that much damage to lancers but for mechs it should do way more. Healer mech perk is insanely op especially playing ranked when people just instantly hop into two mechs along with hiding in glitch spots can be very aggravating. I also think there should be more exclusive drops for streamers etc similar to how sg2 had it with skins based on watch time + subs. This keeps the ecosystem of the content in fluidity, more people watching and interactive. DMR needs a nerf and LMG has far too much ammo for ranked (requesting a slight nerf whether more recoil etc)

Watchers

Split Suggestions

This suggestion has been split into the following separate requests:

Restrict Ranked Matches to One Mech Per Player
by greatsince98 on July 01, 2026 • 1 vote • Status: Duplicate
Increase Hammer Damage Against Mechs Compared to Lancers
by greatsince98 on July 01, 2026 • 1 vote • Status: Open
Reduce Healer Mech Perk Power in Ranked Matches
by greatsince98 on July 01, 2026 • 1 vote • Status: Open
Implement Exclusive Streamer Drops Based on Watch Time and Subscriptions
by greatsince98 on July 01, 2026 • 1 vote • Status: Open
Adjust LMG Ammo or Recoil in Ranked Matches
by greatsince98 on July 01, 2026 • 1 vote • Status: Open
Reduce DMR Weapon Damage for Balanced Gameplay
by greatsince98 on July 01, 2026 • 2 votes • Status: Open
No comments yet.
Loading comments...
Loading comments...
0 comments loaded

You need to join this project to comment on suggestions. Join Project