This suggestion has been split into multiple separate requests.
Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
1
Voting disabled
Enhanced Game Features and Balance Improvements
Split
Love it, want it to grow.
Here some important pain points:
- Game Design: More grafitti style (with a bit of skrillex in it for the crazyness)
- Kill cams
- Stats should Include more details, like Medals, specific weapon kills, etc.
- Ranked should have all attachments, guns, perks already unlocked but with restrictions.
- Movement needs still tuning
- Gun rebalancing and tuning (Shotgun nerf, Sniper minimalistic buff, Auto AR mini buff)
- Gold Camos should have Serial Number and Kill Counter
- Winner is shown in the End not own Team
- UI needs a bit of tuning it still Looks like a alpha menu
- Polish (dont know how to describe)
- characteristic Chars (lol) and yes I saw the post looks nice
- Wager Opportunity (CREDS) in the beginning of the Match (Voting System in the opening)
- Free Weekends for new players
- Sprays/Stickers need to stay the whole Game on surface (bigger ones, and maybe more individual? I dont see any point in sprays/stickers)
- Weapon attachments more individual
- Max Level + rewards with CREDS or Prestige Mode
- Perks tuning
- Netcode more fixing (its good for now)
- Private Mode
- Practice Range with moving Chars
- AA on console and pc must be alligned otherwise pc control player are at huge disadvantages. (I mean nerf console AA)
- Ranked points rework
Watchers
Split Suggestions
This suggestion has been split into the following separate requests:
Incorporate Graffiti Style and Skrillex Elements for Enhanced Craziness
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdd kill cams feature to show player eliminations
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Player Statistics to Include Detailed Medals and Specific Weapon Kills
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateUnlock All Attachments, Guns, and Perks in Ranked Mode with Restrictions
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Player Movement Mechanics
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdjust Weapon Balance: Shotgun Nerf, Sniper Buff, and Auto AR Enhancement
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateInclude Serial Numbers and Kill Counters for Gold Camos
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateShow Opponent's Winner Display at Match End
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance User Interface by Moving Away from Alpha Menu Appearance
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Overall Game Polish
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImprove Character Attributes and Characteristics
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateBetting Opportunity with Voting System at Match Start
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateIntroduce Free Weekend Trial for New Players
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicatePersistent Sprays/Stickers with Larger and Individual Design Options
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance Weapon Attachment Customization Options
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhanced Level Cap and Reward System with CREDS or Prestige Mode
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdjust Perks for Gameplay Balance
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateEnhance and Refine Netcode for Improved Multiplayer Experience
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateImplement a Private Game Mode
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateAdd a Dynamic Character Practice Range for Training
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateSynchronize Anti-Aim Settings for Console and PC to Ensure Fair Gameplay
by dr_hamudi on July 01, 2026 • 1 vote • Status: DuplicateRevamp the Ranking Points Mechanism
by dr_hamudi on July 01, 2026 • 1 vote • Status: Duplicate
No comments yet.
Loading comments...
Loading comments...
0 comments loaded
You need to join this project to comment on suggestions.
Join Project