This suggestion has been split into multiple separate requests.
Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
1
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Enhanced Gameplay and UI Improvements with New Features
Split
Love it, want it to grow.
Here some important pain points:
- Game Design: More grafitti style (with a bit of skrillex in it for the crazyness)
- Kill cams
- Stats should Include more details, like Medals, specific weapon kills, etc.
- Ranked should have all attachments, guns, perks already unlocked but with restrictions.
- Movement needs still tuning
- Gun rebalancing and tuning (Shotgun nerf, Sniper minimalistic buff, Auto AR mini buff)
- Gold Camos should have Serial Number and Kill Counter
- Winner is shown in the End not own Team
- UI needs a bit of tuning it still Looks like a alpha menu
- Polish (dont know how to describe)
- characteristic Chars (lol) and yes I saw the post looks nice
- Wager Opportunity (CREDS) in the beginning of the Match (Voting System in the opening)
- Free Weekends for new players
- Sprays/Stickers need to stay the whole Game on surface (bigger ones, and maybe more individual? I dont see any point in sprays/stickers)
- Weapon attachments more individual
- Max Level + rewards with CREDS or Prestige Mode
- Perks tuning
- Netcode more fixing (its good for now)
- Private Mode
- Practice Range with moving Chars
- AA on console and pc must be alligned otherwise pc control player are at huge disadvantages. (I mean nerf console AA)
- Ranked points rework
Watchers
Split Suggestions
This suggestion has been split into the following separate requests:
Incorporate Graffiti Art and Skrillex-Inspired Elements into Game Design
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateAdd kill cams to show enemy takedowns
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateEnhance Player Statistics with Detailed Metrics
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateUnlock All Attachments, Guns, and Perks in Ranked Mode with Restrictions
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateEnhance Player Movement Mechanics for Smoother Gameplay
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateAdjust Weapon Damage and Accuracy: Shotgun Nerf, Sniper Buff, AR Enhancement
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateAdd Unique Identifier and Kill Count to Gold Camos
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateShow Opponent Team as Winner at Match End
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateEnhance User Interface: Transition from Alpha Menu Appearance
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateEnhance Game Polishing
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateAdd distinctive characters similar to the ones shown in the reference post
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateAdd Wager with Voting System at Match Start
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateIntroduce a Free Weekend Trial for New Players
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicatePersistent Sprays/Stickers with Customizable Sizes and Designs
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateEnhance Customization Options for Weapon Attachments
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateEnhance Player Progression with Higher Max Level and Prestige Rewards
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateAdjust Perks for Improved Gameplay Balance
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateEnhance and Refine Network Code Stability
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateImplement a Private Mode for Solo Play
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicatePractice Range with Dynamic Opponents for Weapon and Strategy Testing
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateSynchronize Anti-Aim Settings Across Console and PC
by dr_hamudi on July 02, 2026 • 1 vote • Status: DuplicateRedesign Ranked Points System for Fairer Player Progression
by dr_hamudi on July 02, 2026 • 1 vote • Status: Duplicate
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