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Introduce Momentum-Based Hitting Mechanic
This is part of a larger suggestion that was split for better organization.
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Enhanced Momentum System, Attachment Slot Expansion, and Momentum Speedometer
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Melee Damage System: Momentum-Based Damage Increase
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Implement a melee damage system where the damage dealt to mechs increases with the player's momentum, allowing for one-hit takedowns on mechs with low health when the player has maximum momentum.
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