This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Show weapon kill details, firing range customization, and UI improvements

Suggested by
on June 25, '26
Split

Feature Suggestions:
[QOL]:

  • Show the weapon that killed you in death summary
  • Grant the ability to change weapons/PAINTs in firing range
  • Add accessibility options for adjusting the cooldown UI colors and animation (sometimes hard to tell in the moment if ability is on cooldown)
  • Improve prompt for entering mechs (don't know if holding button for long enough - a timer maybe?)
  • Improve melee prompt/feel - spamming faster than holding down, but doesn't feel like it should be spammable
  • Add quick melee option (swap to melee, hit, return to weapon), but it uses the standard swapping animations so it's balanced
  • Reload while using PAINTs/grapples

[Big Changes]:

  • Add mech weapon customization
  • Add more dynamic PAINTs (freeze, low gravity, invisibility, etc.)
  • Make sights actually do something - the halo-style zoom is awkward IMHO
  • Don't lock weapons to level progression - only their components
  • Add the ability to ride on top of mechs either as a teammate or as an enemy

Watchers

Split Suggestions

This suggestion has been split into the following separate requests:

Display Weapon of Death in Summary Screen
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Enable Weapon and Paint Customization in Firing Range
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Add customizable cooldown UI color and animation settings for accessibility
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Add Timer Indicator to Mech Entry Prompt
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Enhance Melee Attack Feedback to Align with Desired Action Rate
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Add Quick Melee Attack with Standard Animations for Balance
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Enable Reloading During Use of Paints/Grapples
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Introduce Customizable Mech Weapons
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Introduce Dynamic Paint Effects: Freeze, Low Gravity, Invisibility, and More
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Enhance Sight Functionality Beyond Basic Zoom
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Unlock Weapons While Restricting Components to Level Progression
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Feature to Ride on Top of Mechs in Multiplayer
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
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