This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Add battle-damage visual storytelling to maps

Suggested by
on June 18, '26
Split

Maps showing visible signs of battle-damage.

The world of EMPULSE has been at war for quite a while now, but why does it feel like everything's just been very recently opened? I assume these maps are still in development, but I would like to see in future iterations a world that's more lived-in, with actual damage to terrain from explosions and gunfire. It doesn't have to be a lot, but make sure that places look like people have lived there before. Right now, the world feels too... sterile. Sure, there's some signs, but not enough to sell me. This sort of visual storytelling would go a long way in selling me this world and making me care about the game. It would also be a boon to the art direction and give it a distinct identity from previous Splitgates.

...also, maybe stick a couple tracks in the soundtrack back in the oven. I can see the vision, but right now the music feels very... cheap. Gameplay is solid. Please do not change the main gamefeel aside from maybe letting us truly aim down sights.

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Split Suggestions

This suggestion has been split into the following separate requests:

Add Battle-Damage Effects to Maps for Enhanced Immersion
by mer0797 on June 18, 2026 • 1 vote • Status: Open
Enhance Soundtrack for Better Atmosphere Fit
by mer0797 on June 18, 2026 • 1 vote • Status: Open
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