This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Enhancements for Weapon Display, Customization, and Accessibility

Suggested by
on June 25, '26
Split

Feature Suggestions:
[QOL]:

  • Show the weapon that killed you in death summary
  • Grant the ability to change weapons/PAINTs in firing range
  • Add accessibility options for adjusting the cooldown UI colors and animation (sometimes hard to tell in the moment if ability is on cooldown)
  • Improve prompt for entering mechs (don't know if holding button for long enough - a timer maybe?)
  • Improve melee prompt/feel - spamming faster than holding down, but doesn't feel like it should be spammable
  • Add quick melee option (swap to melee, hit, return to weapon), but it uses the standard swapping animations so it's balanced
  • Reload while using PAINTs/grapples

[Big Changes]:

  • Add mech weapon customization
  • Add more dynamic PAINTs (freeze, low gravity, invisibility, etc.)
  • Make sights actually do something - the halo-style zoom is awkward IMHO
  • Don't lock weapons to level progression - only their components
  • Add the ability to ride on top of mechs either as a teammate or as an enemy

Watchers

Split Suggestions

This suggestion has been split into the following separate requests:

Display Weapon Used in Killing Player in Death Summary
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Allow Weapon/PAINT Selection in Firing Range
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Add customizable cooldown UI color and animation options for accessibility
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Add Timer Indicator for Mech Entry Prompt
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Enhance Melee Combat Feedback to Reduce Spam Sensations
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Add Quick Melee Attack Using Standard Swapping Animations
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Enable Reloading During Use of Paints/Grapples
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Implement Customization Options for Mech Weapons
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Introduce More Dynamic Effects for PAINTs in Gameplay
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Enhance Sight Functionality Beyond Basic Zoom
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Allow Weapon Usage Independent of Level Progression, Lock Components Only
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
Enable Riding Mechanics for Teammates and Enemies
by dev235_ on June 25, 2026 • 1 vote • Status: Duplicate
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