Bug: Character Loss Issue in Deepwoken
Character Loss Issue in Deepwoken
| Status: | Duplicate |
| Added by: |
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| Reported for: |
0.1.0
Auto
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| Roblox Id: |
136322735
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| Roblox Username: |
trinhthaihoang
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
https://medal.tv/games/roblox/clips/ltMV4m5F5LiSw111L?invite=cr-MSxvd1osMjcwOTU1Njg2&v=6
Watchers
its not a mobility move is it
in order to ankle cutter, you need to sprint
i see
hows this a bug
Mm ye ic
how do I response to this 😢
tbf though you could have sprinted right after mayhem landed
in that clip
Still would be good if it's fixed properly
guy did 135 true damage in 1.5s without ardour scream and is complaining that hes going slightly slower afterwards
the oath is fine as is it doesn't need mobility buffs
this killed the momentum it stopped the player from moving at the start of the move
not bugged from what im seeing
from what i can see this momentum killing only happens when you whiff the move
which is intentional and not a bug, when you land mayhem you're literally able to instantly sprint into ankle cutter
super glass cannon with isshin
let me get a clip that mayhem hit dummy
the only thing glass cannon about you is your low hp and isshins hardly impacts it (which idk why ur using it in a first place)
like I don't mind slh moves got nerfed they are obviously overtoned
u can slide immediately after no?
forced to sprint again to slide
thats d*** ill test it later
maybe ill make a macro to get around that idk
no this was when mayhem keep your sprint momentum
i was able to ankle cutter right after mayhem because it keeps my sprint so i can slide attack
Medium Mayhem kill your momentum, forcing you to sprint again (even on hit)
forward this pretty please !
BUMP
its all mayhem variants btw, checked