Bug: Character Loss Not Reflected in UI
Character Loss Not Reflected in UI
| Status: | Duplicate |
| Added by: |
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| Reported for: |
0.1.0
Auto
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| Roblox Id: |
1800143981
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| Roblox Username: |
AwakeningLol1
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
https://medal.tv/games/roblox/clips/lw21yFwOewZpkkNT5?invite=cr-MSx3bDQsMjQ2NDYzMTU
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Screenshots
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Device
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like the gale lunge and whirlthrow were timed very bad and i still went pretty far
bump
will mention in chime server
k but just make it so you can't jump/slide/run during a mantra
at
Bumpy wumpy
im fine with slidecasting as an offensive measure
infact im glade it exists cuz rolling and s holding creates way too much distance
but when used like this its just annoyin
ty sir
Mentioned it