Bug: Character Loss Not Reflected in UI
Character Loss Not Reflected in UI
| Status: | Duplicate |
| Added by: |
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| Reported for: |
0.1.0
Auto
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| Roblox Id: |
5463882691
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| Roblox Username: |
DarkAlbaz
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
https://medal.tv/games/roblox/clips/lApa2IdQ2DKqZTLsj?invite=cr-MSxHSEEsNDY1NDE0MzQ
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clear c tag
bro
qhat
ðŸ˜
that currupted res
??
(unknown user mentioned)
no way brah
not a bug
thats not chime
what
😔
res has a varient that tps the revived target to the caster that is the visual effect for the tp
they got teleported to the user who used the bell on them.
oh
that is their chatbox, using resurrection on someone makes them tp to you
ah ok
but this did get me thinking, you can enter chime 2s in combat if the person making the charge circle is out of combat
100% this is true
so what if i resurrected someone over to me while i charged a 2s chime circle
"gank won lettuce flee"
you can use chime and teleport players who are in combat with you lmao, really old thing
its hard to pull off unless you ran really far away because the countdown only starts when there are enough players in the circle