Bug: Character Loss Not Reflected in Inventory After Respawn
Character Loss Not Reflected in Inventory After Respawn
| Status: | Duplicate |
| Added by: |
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| Reported for: |
0.1.0
Auto
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| Roblox Id: |
413981519
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| Roblox Username: |
Meolnei
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
https://medal.tv/games/roblox/clips/lTi9CLaU18hFutfL4?invite=cr-MSxHc0MsNDQ5MDQ2ODQ&v=18
Watchers
not a bug iirc
not 100% sure tho
looked in update logs and it wasnt listed
theres some weird first hit that only does 5 its getting multiplied but the main hit isnt
I don't think there's any mantras asides from oath ones or damageless ones that doesn't get affected by damage mods so this is a bug
it goes from 5 to 5.75 with rings
Unless it's just that rings still lingers and you didn't test proprerly cuz of that
no it tested it w other mantras too
they work on them fine
Thought Caster’s ring couldn’t affect Eclipse Kick no more
keep in mind its not just rings
(unknown user mentioned) you have tough love right
yes but i dont think it buffs the hit that procced the charm
yea i was wrong
yea i think its intended
r?
ayeuhugyu factcheck if thats intended
intentional
eclipse kick will only get affected by dmg resistance, not dmg mods
when did they do that
like
more than 2 years
oh
yea its a thing for a really long time
dang thats lame mb
it 100% does not need damage mods
im so cool
i knew it was intended 😎
uh i think it does but its a chargable mantra with no hyperarmor
alr
bump