Log in to BetaHub
This action requires login.

Or
Forgot password?
Don't have an account? Sign up
AI Reasoning

This item is a result of an AI-based algorithm, which may not always be correct. Below it's the reasoning behind the AI's decision.

You can tell it what it did wrong and how it should be done instead.


Unlock This Feature!

Upgrade to Pro
BetaHub
  • BetaHub

    Home
    Discover Projects
BetaHub
  • Sign in
deputydog6886 Suggestions
Reported Suggestions
Project Title Status Votes Created
Responding
#18 AI Script for Directing Vehicles to Continue Moving
Open
1
8 days ago
Responding
#17 Add temporary 1st and 3rd person Radar/Speed Display UI
Open
1
8 days ago
Responding
#16 Implement a visual notification when a vehicle is pulling over or fleeing from a traffic stop
Open
1
8 days ago
Responding
#14 Toggleable Minimap Keybind for On-Foot Navigation
Open
1
8 days ago
Responding
#13 Add Other Temporary F6 Menu Options for Specific Actions Until Issues Resolved
Open
1
8 days ago
Responding
#12 Toggle Option for Permanent Weather and Time Settings in F6 Menu
Open
1
8 days ago
Responding
#11 Add Status Indicators for Character Conditions
Open
1
8 days ago
Responding
#10 Change 'Pickup' to 'Remove Handcuffs' for Cuffed Suspects
Open
1
8 days ago
Responding
#9 Single Ambulance Dispatch for Multiple Downed Players
Open
1
8 days ago
Responding
#8 Temporary Invisible Barrier to Prevent Characters from Falling in Unfinished Areas
Open
1
8 days ago
Sending...

BetaHub |
2026 © Upsoft sp. z.o.o.
Terms - Privacy Policy - Refund Policy

Documentation | Support | v1.208.1

Light
Dark