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Enhance Value of City Holdings and Rare Resources to Foster Strategic Defense and Organic PvP

Suggested by
on March 11, '26
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Holdings:
Holdings have no real value, and no value added for Building the Structures.
This comment came from a Clan member when I asked how come no one is buying Building Mods…
He said, “Building the City provides no value”
So anyone who is into crafting , will not craft and sell Building Mods… no market for them.

The only Holdings that have any real value to build a specific structure are those Holdings that
have a Shipyard availability.

Those holding are worth Sieging and defending obviously.

I am not as familiar with the layout of the Holding, since I played solo for the most part,
but my understanding is that most, if not all rare nodes were moved outside of the City walls.

Not sure why that was a good idea.
I would have all rare nodes behind the city walls.

Just some thought to steer away from the “timergate”/Arena/Start Mission” PvP design, and
move towards a more organic confrontation by make Rare Ore/Mats rare.

Add value to a City infrastructure that is built, with walls, Gate… etc..

And making Fast Travel an extremely rare event.

Zerging will still be possible , but only with many required Marked Ruinstones and some coordination.

  • (But I just want to PvP) …….. (Please see note above about the Arena)

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