Bug: Character Flings and Glitches When Multiple Pools Placed Next to Each Other
Bug #514
Character Flings and Glitches When Multiple Pools Placed Next to Each Other
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on June 17, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Roblox Id: |
Not set
|
Steps to Reproduce
- load the plot
- walk up to the 2nd floor and walk/jump into the pool (I also notice when looking at the floaties, they are glitchy and occasionally disappear and reappear)
- inside the water, my camera glitches. Sometimes my character get flung onto the first floor. Most of the time, my character becomes strange abstract shapes in the void. Once inside the void for a few minutes, I get this error message: Disconnected You have been kicked by this experience or its moderators. Moderation message: An error occured! ID: 4070 (Error Code 267)
Explanation
On one of my plots, the pool flings my character. I build walls on the first floor where I will put the pools, then build a pool on the second floor. This pool is made of 3 sections: shallow, classic, and deep pools. The deep pool and classic pool are right next to each other, and the classic and shallow pools are next to each other. After placing all 3 pools, they create one body of water. Finally, I add a beach ball, floating lounger, and duck floatie.
When trying to reproduce the issue on another plot, I only used one deep pool, and I had no issues. I believe the issue occurs when placing 2 or more pools next to each other.
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