You must be signed in to perform this action.
Bug: Frame rate drops when standing on or moving a dead CDA Utahraptor's corpse
108 °C
Bug #352
Frame rate drops when standing on or moving a dead CDA Utahraptor's corpse
| Status: | Resolved |
| Priority: |
Medium |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: |
Steps to Reproduce
- Kill a CDA Utahraptor
- Stand on or move its corpse
Explanation
Whenever something kills a CDA Utahraptor, standing on or moving its corpse causes frames to drop substantially.
Watchers
[ #1 ]
by
Loading comments...
Loading comments...
1 comment loaded
You need to join this project to comment on issues.
Join Project