Bug: Sound Cut-off Issue When Asset Partially Submerged in Water
112 °C
Bug #479

Sound Cut-off Issue When Asset Partially Submerged in Water

Status: Resolved
Priority:
Medium
Added by:
proximity_system
on September 3, '26
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. Be any asset
  2. Enter water
  3. Ocean/river sounds cut off until you hold E to come up to the surface fully

Explanation

Ocean/River sounds cut off when asset halfway enters water
> If the asset is partially submerged, river/ocean sounds will cease
> Should be made muffled instead + only when the asset's head is under water

Watchers

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Device

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