This is part of a larger suggestion that was split for better organization.
View the original request:
Enhanced Inventory and Pickup System with Flamethrower Weapon and Ultra-Low Graphics Mode
Add Ultra-Low Graphics Mode for Improved Performance on Low-End Systems
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Create an ultra-low graphics mode ('Potato Mode') with settings presets including reduced textures, disabled shadows and post-processing, reduced particle count, halved draw distance for non-essential meshes, and disabled animation complexity for physics-based elements.
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