Bug: High Input Latency in Splitgate: Arena Reloaded on Linux with Proton
Bug #1025
High Input Latency in Splitgate: Arena Reloaded on Linux with Proton
| Status: | Needs More Info |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
- Use Linux with GE-Proton, Proton Experimental or Proton 9 with an NVIDIA GPU (if that adds anything to help).
- Set the environment variables for the launch commands:
- __NV_PRIME_RENDER_OFFLOAD=1
- __VK_LAYER_NV_optimus=NVIDIA_only
- __GLX_VENDOR_LIBRARY_NAME=nvidia
- DXVK_FILTER_DEVICE_NAME=NVIDIA
- Use the following command to launch the game: %command%
Explanation
Don't know if this is EXACTLY a bug but my inputs feel VERY laggy, across both mouse and keeb, and also controller. Confirmed in other games this is limited to splitgate.
There is a solid 150-250 ms response latency between my inputs and the game. I have confirmed, No frame gen, no upscalling, and Nvidia reflex both off and on.
I am a Linux user, tried proton experimental and GE proton and proton 9. The game initially wasn't using my GPU so i used some launch commands which forced it to run on my GPU, so that was working fine.
Relaunching the game doesnt help either. Tried Overwatch 2 with the same commands and it doesnt give me any lag there, so maybe its a splitgate issue and not a proton issue.
Otherwise id like to slip in some praise and say im liking the direction y'all are going in. Keep it up! (just fix the input latency pls lmao)
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