Bug: Assorted PC control binding issues
Bug #1068
Assorted PC control binding issues
| Status: | New |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
- Bind an arbitrary key to an action
- Attempt to bind F13 to that action
- Expected: F13 binds
- Actual: action unbound
Explanation
Assorted PC control binding issues
Game does not recognise scrollwheel tilt L/R inputs, bind prompt is unreactive to them. Tested on a Logi G502Hero, which default reports those inputs as "Scroll Left" and "Scroll Right" in GHUB. Haven't checked what Windows sees them as at lower levels but can if needed.
Extended keyboard Fkeys fail to bind - When attempting to bind F13-F24, game acknowledges the input (the bind prompt closes), but the target action changes to unbound (even if previously bound to something else).
When binding mouse inputs, input is not detected unless cursor is over bind prompt box.
---- was in my notes from earlier but can't repro now, fixed in 19/12 hotfix?
Bind list elements remain mouseover responsive while the bind prompt is up.
---- also can't repro now, fixed 19/12 as well?
Recommend adding a 'Press Esc to cancel' message to the bind prompt (either in the box or edge corner hint) for those who don't automatically try it.
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Screenshots
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Device
Device information is not visible to you
This project restricts device information visibility.Oh, and the overwrite bind confirmation window text looks like it's got a bunch of escaping slashes left in it, not sure if locale-specific but I'd be either en-US or en-AU.
Separately, suggest archiving/hiding the Betahub releases (and associated bugs/suggestions) from pre-Reloaded launch.