Bug: Conflict with Classic Portals Setting and Dead State Loudout Change
100 °C
Bug #1075
Conflict with Classic Portals Setting and Dead State Loudout Change
| Status: | New |
| Priority: |
Medium |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: |
Steps to Reproduce
No steps to reproduce
Explanation
Recently I reported a bug abt not being able to change loudouts while dead in gamemodes where you should. Turns out its because of the classic portals setting on controller, since closing a portal is bound to the same button as deleting a portal. Its fixable if u rework ur binds, but unfortunately i feel more comfortable with the default settings
Watchers
Screenshots
None
Video Clips
None
Log Files
None
Device
No device information
No comments yet.
You need to join this project to comment on issues.
Join Project