Bug: Client-side Connectivity Issues Resulting in Teleportation and Visual Glitch
Bug #249
Client-side Connectivity Issues Resulting in Teleportation and Visual Glitch
| Status: | New |
| Priority: |
High |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: |
Steps to Reproduce
- I have no idea exactly what caused this.
Explanation
During drop on Battle Royale, the game seemed to lag. I've been having connectivity issues client side, so it may be my connection's fault as opposed to the server. When we were supposed to hit the ground, it appeared the party glided across the ground and the trails went up. When connection was regained, I was inside of a rock/under a building. I could use abilities and guns as normal. The textures were mostly transparent from this side. The rest of the team also respawned with me. Portals could be fired out and would flicker on a wall before disappearing. Enemies could scan and knew we were there, but were obviously confused. Eventually, as we couldn't escape, everyone died to the wall.
Watchers
Screenshots
Video Clips
None
Log Files
None
Device
Device information is not visible to you
This project restricts device information visibility.Latest game version, running Proton 10 on Arch Linux with a 6650XT (mesa drivers) and 5600. System fairly up to date.