Bug: Client-side Connectivity Issues Resulting in Teleportation and Visual Glitch
108 °C
Bug #249

Client-side Connectivity Issues Resulting in Teleportation and Visual Glitch

Status: New
Priority:
High
Added by:
qwikster_
on June 8, '25
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. I have no idea exactly what caused this.

Explanation

During drop on Battle Royale, the game seemed to lag. I've been having connectivity issues client side, so it may be my connection's fault as opposed to the server. When we were supposed to hit the ground, it appeared the party glided across the ground and the trails went up. When connection was regained, I was inside of a rock/under a building. I could use abilities and guns as normal. The textures were mostly transparent from this side. The rest of the team also respawned with me. Portals could be fired out and would flicker on a wall before disappearing. Enemies could scan and knew we were there, but were obviously confused. Eventually, as we couldn't escape, everyone died to the wall.

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[ #1 ] 6 months ago by

Latest game version, running Proton 10 on Arch Linux with a 6650XT (mesa drivers) and 5600. System fairly up to date.

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