Bug: Clipping Issue with Portals Near Intersections
Bug #621
Clipping Issue with Portals Near Intersections
| Status: | New |
| Priority: |
Low |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
- place a portal on any surface
- place a second portal on a replica of the structure i have submitted screenshots of
- insure that the portal is placed as close to the intersection of the walls as possible
- push against the wall that does not have a portal placed on it
Explanation
minor clipping issue under niche circumstances, you may already know about this, but i'll report it just in case no one else has. this should be low priority as i do not believe the circumstances under which this glitch can be performed are present in any official maps (that is to say, i haven't found any), but for the sake of thoroughness, i'll report it anyway.
when two portalable surfaces are intersecting and placed perpendicular to one another, placing a portal near the intersection will partially disable collision on the adjoining wall.
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Screenshots
Log Files
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Device
No device information