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Bug: Visual Tearing and Pixel Stretching During Gestures
108 °C
Bug #975

Visual Tearing and Pixel Stretching During Gestures

Status: New
Priority:
High
Added by:
assassinsassistant
on August 2, '25
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. perform an emote or gesture

Explanation

This visual tearing or pixel stretching might be due to post-processing effects not accounting for UI overlays or incorrect depth sorting.

Recomendations:

  1. Reassign dynamic probes in lobby or disable water SSR in static scenes.

  2. Ensure gestures and characters are excluded from UI render passes and post-processing like TAA.

  3. Disable Reflections in Lobby: Since reflections are not necessary in lobby (they add no gameplay value), disable them to save performance and avoid visual bugs.

  4. Use separate render targets for gesture animations to avoid Z-fighting with static background.

ss: https://i.postimg.cc/LXP2yqSK/image.png

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