Bug: After redoing a layout of a live production line, some part of this line star...
147 °C
Bug #114

After redoing a layout of a live production line, some part of this line star...

Status: Resolved
Priority:
High
Added by:
a...s@betahub.io
on April 4, '26
Assigned to:
Unassigned
Due date:
Reported for:
0.8.5 Auto
Regression of: #21 Production has stopped on the second island. Miners won't produce Polyrock wh...
This issue was created as a new bug instead of being marked as a duplicate because the original issue was already Resolved.
Has regressions: 1 possible regression
This issue has been marked as resolved/closed, but similar issues have been reported again.

Steps to Reproduce

No steps to reproduce

Explanation

After redoing a layout of a live production line, some part of this line start stop working, even with good and filled input some building output stopped

Then searching for the problem i realize that even the basic ressource some polyrock does not get harvested anymore.

Most of running harvester still working but if i rebuils them they maybe produce a bit but stop very fast, but i saw some like on the picture that didn't even produce even 1 polyrock.


Device Info
Device: MS-7C37 (Micro-Star International Co., Ltd.)
CPU: AMD Ryzen 9 3900X 12-Core Processor
RAM: 32717 MB
GPU: NVIDIA GeForce RTX 4070 Ti


Attached Files
Screenshot/Video: https://drive.google.com/open?id=14Ob5f_n_qI4zLc4n6x1iIp_bGLzuJghR
Log File: https://drive.google.com/open?id=1NjGlqQW7p_4BjZj-_-LDpEUp4PpCzI-e
Save File: https://drive.google.com/open?id=1FVNmEN8E4SoKkmUwfvE-femvLR7TG5Pd


Report Info
Version: 1.0.1-pre.6+bce0c486.4232
Player-rated impact score: 10/10
Steam Username: 102e
Steam ID: 76561197967734476
Game-breaking/crash: Yes
Cloud Service ID: F0FBDD218B7EC09B
GameAnalytics ID: 9b8d4e7a-e8fa-4919-9fb5-4c5fda2e0f78
Submitted via Google Form: 05/04/2026 01:07:10

Watchers

Screenshots

None

Video Clips

None

Log Files

None

Device

No device information

No comments yet.
Loading comments...
Loading comments...
0 comments loaded

You need to join this project to comment on issues. Join Project