Bug: Counter is hard limited to the throughput of conveyor belts even if there are...
Bug #274
Counter is hard limited to the throughput of conveyor belts even if there are...
| Status: | Not Planned |
| Priority: |
Medium |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: |
0.8.5
Auto
|
Steps to Reproduce
No steps to reproduce
Explanation
Counter is hard limited to the throughput of conveyor belts even if there are no belts downstream. Attached is a comparison of two setups with the counter at the cutter output being the only variable.
1) No counter at cutter output, cutter is able to handle input rate of 60/min.
2) Counter at cutter output, cutter is only able to handle input rate of 15/min. Cutter is limited by counter, which seems to be limited by the throughput of conveyor belt unlocked (120/min).
Device Info
Device: B550I AORUS PRO AX (Gigabyte Technology Co., Ltd.)
CPU: AMD Ryzen 5 5600G with Radeon Graphics
RAM: 16234 MB
GPU: NVIDIA GeForce RTX 3060
Attached Files
Screenshot/Video: https://drive.google.com/open?id=17dcoyaehWD7jRr_wn6XRlfXIYXeJTSW1
Report Info
Version: 1.0.2-pre.55+864bf5a6.4265
Player-rated impact score: 3/10
Steam Username: Jaso
Steam ID: 76561198030747248
Game-breaking/crash: No
Reporter Email: rats136@gmail.com
Cloud Service ID: 2F1929DBB9FDF037
GameAnalytics ID: e4a090be-c014-45c5-8efe-ae7148ca7269
Submitted via Google Form: 12/04/2026 09:15:36
Watchers
Duplicates (1)
Bug Occurrence
Screenshots
None
Video Clips
None
Log Files
None
Device
No device information