Bug: Assembly buildings (white, blue, yellow) really should show the per min needs...
Bug #759
Assembly buildings (white, blue, yellow) really should show the per min needs...
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.8.5
Auto
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Steps to Reproduce
No steps to reproduce
Explanation
Assembly buildings (white, blue, yellow) really should show the per min needs for EACH input independently. I have a blue pigment setup which is running out of the flat black panels. The numbers (and estimated yield) say the inputs are needed at 24/min. From the yield equation, 24 is the sum of all inputs, only 8 of which are black panels. I am feeding the system with a saturated belt of 60, so nothing should be getting starved, yet it is.
Note: in the attached screenshot, I only just added the splitter right before writing this, so that is not the cause.
Device Info
Device: System Product Name (ASUS)
CPU: AMD Ryzen 9 5950X 16-Core Processor
RAM: 65437 MB
GPU: AMD Radeon RX 6900 XT
Attached Files
Screenshot/Video: https://drive.google.com/open?id=17wG4U_tlnCNlxHFHoRao6kLdDTdFVuao
Log File: https://drive.google.com/open?id=17Uw-MePTIYQg7TqnQphiHmcNcwTnh7jU
Save File: https://drive.google.com/open?id=18REaRY2CShYZwOQR6JV0U3tZ0gooxS0r
Report Info
Version: 1.1.1-pre.17+49de0a18.4512
Player-rated impact score: 4/10
Steam Username: RoboticSith
Steam ID: 76561198025063922
Game-breaking/crash: No
Reporter Email: brianloggi@gmail.com
Cloud Service ID: 33038A659E479785
GameAnalytics ID: d100f1f6-c9da-46a4-b8cd-b3e644e6f395
Submitted via Google Form: 22/09/2026 04:37:57
Watchers
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Device
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