Bug: Enemies not showing up frequently when reaching a higher shift.
Bug #1036
Enemies not showing up frequently when reaching a higher shift.
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on October 24, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Game: |
Escape From Playtime
|
Steps to Reproduce
No steps to reproduce
Explanation
So i played today for 6 hours straight, all the way from the shift 1 to shift 32. The reason i stopped playing was that the atmosphere and enemies wasnt there. I dont know if the audio just randomly stopped playing background music but that didnt change the fact of there being no enemeis spawning on certain shifts. From shift 30-32 this happend. Also please make limon easier to find, me or any of the people i played with found him at any point.
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