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Bug: Unexpected Aggressive Behavior of Infected NPCs When Player is Alone
85 °C
Bug #197
Unexpected Aggressive Behavior of Infected NPCs When Player is Alone
| Status: | New |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.3.3-internal
Auto
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Steps to Reproduce
No steps to reproduce
Explanation
AI behavior is experiencing an issue where the infected become aggressive ('Aggroed') when the player is alone on the server and hasn't passed through before, resulting in unexpected aggressive behavior from NPCs.
This issue was created from the following Discord message:
Aggroed infected, I was alone on server though and didn't pass through before
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Watchers
[ #1 ] 3 months ago by
I think this is because of the animals. Will have to rework the animal spawns so they are not too close to infected essentally. Not a priority atm but thank you!
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