Bug: Inconsistent Tile Unloading Behavior in Farm Merge Valley
99 °C
Bug #318

Inconsistent Tile Unloading Behavior in Farm Merge Valley

Status: New
Priority:
Medium
Added by:
usernam3.exe
on December 4, '25
Assigned to:
Unassigned
Due date:
Reported for:
Platform:
Not set

Steps to Reproduce

No steps to reproduce

Explanation

Some tile hitboxes trigger unloading for adjacent tiles that are still on screen. Additionally, the behaviour seems inconsistent. A video is attached demonstrating this.

Things to note:

  1. These are the two locations I have seen where this occurs so far: above the train directly in the unlockable tiles, and on the far left above the tracks.
  2. I circle the cursor around the corners I believe to be the trigger for the unloading, which seems to be unexpected behaviour, given that sometimes the corner that unloads is not the one whose hitbox is now off-screen.
  3. This issue happens regardless of whether the minigame is (a) in the main window of Discord, (b) popped out, (c) or at any zoom level at all.
  4. I am unsure if the unloading is caused by (a) the complete exit of the tile above the corner in question or (b) the immediate exit of the upper-most point/part hitbox of the tile below the corner in question. (NB: I mean above and below in terms of screen position, not isometric tile position)

Watchers

Screenshots

None

Video Clips
Log Files

None

Device

No device information

[ #1 ] 1 day ago by

Oh d***. Are there bots that open GitHub issues from Discord posts like this? I'm definitely gonna look into that. Very neat,

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