Bug: FM - Christmas - Reward Chests can overwrite occupied tiles when moved out-of-bounds
Bug #523
FM - Christmas - Reward Chests can overwrite occupied tiles when moved out-of-bounds
| Status: | In Progress |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Platform: |
Not set
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Steps to Reproduce
- Obtain a reward chest from the Winter Wonderland event.
- Move the chest into a non-playable / out-of-bounds area.
- Observe the chest automatically snapping back to the nearest playable tile that is already occupied by other items.
- Refresh the game/browser.
- Observe that the original items have vanished (been overwritten) and only the event reward chest remains on the tile.
Explanation
Actual Result: Reward chests from the Winter Wonderland event can be moved into out-of-bounds areas. When this happens, the game automatically resets them to the nearest valid tile. However, if that space is already occupied, refreshing the game causes the original items to be overwritten and permanently lost, leaving only the reward chest.
Expected Result: When a reward chest is moved back from a non-playable area, it should only occupy empty tiles. If the closest tiles are already occupied, the chest should be placed in the nearest available (empty) space to ensure existing items are not overwritten or deleted upon refreshing. If not, it should be placed into a bubble.
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