Bug: Pre-Car Update Vehicles Display Incorrect Part Counts
Bug #574
Pre-Car Update Vehicles Display Incorrect Part Counts
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
v.0.24071320
Auto
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Steps to Reproduce
- Among the cars I have restored, the UAZ miscounts by 3 parts (shows as 84/81).
- The Golf miscounts by 1 (shows as 60/59).
- The Bonhiac miscounts by 2 (shows 61/59).
- The Musgoat miscounts by 2 (shows 51/49).
- The Triclops miscounts by 4 (shows 58/54).
- The Poyopa miscounts by 2 (shows 58/56).
- I am unable to verify the other base game cars due to incomplete restorations.
- The IFA does not appear affected by the issue.
- My fully restored IFA shows 'original part' with no counter, like it did prior to the update.
Explanation
Playing singleplayer on garage and across three different save games, following updates, a number of pre-car update vehicles are showing incorrect numbers of original parts, to my knowledge, the affected cars are the UAZ, Golf, Bonphiac, Musgoat, Triclops, Poyopa, I am fairly confident that the GTR, Dada and C18 are affected too, though i don't have fully restored versions saved in my garage.
I believe the cars added in the update count parts correctly, my Speedle shows all parts, and gave me the achievement for restoration, though the other new cars are not fully restored for me to verify. Device Info Direct X11 or Direct X12:Direct X11 Your OS Version: Windows 10 Graphics Card: RX 9070XT CPU: Ryzen 7 5700X3D RAM: 32GB DDR4 Graphics Preset: Usually run custom, but persists across all graphical presets Build Number: 24071320
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