Bug: In-game colorblind settings for Protanopia inadequate for certain elements
Bug #1237
In-game colorblind settings for Protanopia inadequate for certain elements
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
No steps to reproduce
Explanation
Hello, I've been playing DRG for a bit and noticed that the colorblind settings for Protanopia (Red-Green color blindness) seem to be unaffecting certain elements in-game. I understand that it is a spectrum, and perhaps my own colorblindness is more severe than most, but it's still a damper on my experience nevertheless. I can still somewhat read the red visual elements in-game, but some are almost-impossible to see such as Nitra
I've provided some screenshots that show the unaffected elements when the setting is turned on, even to the max. I can see the orange on the HUD, certain shields, and the exploder enemy. To be honest, the shade of orange on the Exploders is the most ideal color I am able to see, for reference.
The rest of the important red-colored visual elements in the game appear to be grey or light grey, of such include: Nitra, Warnings, and Health bars
I understand that this isn't really a bug, more of a quality-of-life element that may have been accidentally overlooked
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