Bug: Desynch causes players to glitch through ground in Multiplayer Industrial Sabotage missions
Bug #23
Desynch causes players to glitch through ground in Multiplayer Industrial Sabotage missions
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
- Join a multiplayer Industrial Sabotage mission with a seed that generates this ghost terrain. An example is the seed in the attached image.
- Go to the caretaker room. Terrain visibly intersects the Caretaker's platform and Forcefield.
- Walk onto the terrain near where it touches the Caretaker. The player glitches through the terrain.
- If you fall onto the Caretaker, try walking off into the void and see what happens.
Explanation
Multiplayer Industrial Sabotage missions can have ghost terrain touching the Caretaker which appears to the clients, but not the host. As a client, if you walk onto the ghost terrain, you glitch through the ground and may fall onto the Caretaker, or out of the world entirely. This can make it annoying and dangerous to navigate around the Caretaker's room. It can also allow you to see and shoot at areas of the map that should be blocked by terrain, since you are now outside the world.
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