Bug: Bulldog Revolver Reload Cylinder Mismatch in Gunner Character
54 °C
Bug #407
Bulldog Revolver Reload Cylinder Mismatch in Gunner Character
Status: | New |
Priority: | Low |
Added by: |
![]() |
Assigned to: | |
Due date: | |
Reported for: | S05.08 |
Steps to Reproduce
- Reload the specified weapon.
- Observe if the inconsistency occurs during the reload process.
- Determine if other weapons (from other characters or the same) are affected by this inconsistency.
Explanation
Character: Gunner.
Bug type: Visual inconsistency.
Description: This is about the gunner's "Bulldog" revolver (secondary weapon). During reload, the cylinder that is being replaced is supposed to contain the same amount of bullets shown in the UI (e.g. in the event of an automatic reload after the weapon has fired all the rounds in the current magazine, the cylinder which is removed should have all of its four chambers empty).
Up to date as of: 25 January 2025.
I can provide a screenshot if needed.
Thanks
Watchers
Screenshots
None
Video Clips
None
Log Files
None
Device
No device information
No comments yet.
You must be a member of this project to comment.